Tag Archives: Slice of life

A Letter to Momo (2011)

A Letter To Momo is about the title character Momo recovering from her father’s death, and her mother’s decision to move their family from Tokyo to a remote island. That’s about it to be honest. Well, there is also the whole thing revolving around three Yokai/goblins who are tasked to help Momo cope with her lost. If you’re expecting a drama to tackle the themes of lost, and death you’ll be disappointed. It’s leisure pace makes it more of a relaxing slice of a life than a reflection on hard hitting themes. At the cost depth, the movie remains simple with little added to the premise.

Anything supernatural is given the bare minimum development. It’s good enough to make sense within the story, but lacking in the way that it has little importance in the story overall. The three yokai/goblins in the movie primarily joke around causing mischief to Momo dislike. Each of the three yokai/goblins have distinct personalities with an interesting backstory that is touched on. Their responsibilities on the other hand isn’t touched on quite as much. The methods the yokai use to help Momo cope are a mixed in results; one making a point to have fun, and the other mischievous deed feel pointless. There’s also the supporting characters that hardly influence the movie other than Momo having to become brave. Fine for Momo character since she is a properly developed character by the end, but everyone surrounding her feels more like tools in Momo growth.

315
Yokai with blank stare, he fears nothing.

Being character driven resulted in a story that has the basics down from setting up the conflict, slowly working towards the protagonist improving herself, and eventually overcoming that problem. It’s just the steps of getting from one point to the other feel disconnected. One sequence involves Momo taking two Yokai to look for food resulting in a chase scene of the three running away from wild boars after the Yokai stole their babies. This chase last a long time adding little to the overarching story. Scenes like these are commonplace in A Letter To Momo. While they are amusing they add up to give an overall feeling the film doesn’t much to offer in theme exploration.

The climax is something of a anomaly since the main conflict is Momo having to accept her father death. Everything before it no matter how sloppily done was intended to be part of her growth. An illness pops up irregularly in the movie, and a expectation that Momo will finally be strong enough to move on if someone else important to her dies. That doesn’t happen opting for a happy that kinda makes sense, and on the other hand is confusing. It felt like writer/director Hiroyuki Okiura wanted to be make a light hearted movie while tackling a serious subject matter, but somewhere in the process he lost his clear direction. Hence the fade to black in the climax that comes out of nowhere, and leaves some questions unanswered. That moment best describe the movie in a nutshell; it has an interest in touching on death, and dealing with it, but not directly dancing around the idea occasionally.

The voice acting from both the Japanese, and English dub cast are wonderful. From the two, I would say go with the English subs. I prefer the English voice of Momo played by Amanda Pace perfectly capturing Momo awkwardness, and inner turmoil. However, where the English dub misses where it counts the most are the voices for the three yokais. In the Japanese cast, Cho (yes, that’s his full name), Koichi Yamadera, and Toshiyuki Nishida whom voice the three main yokai enunciate their characters eccentricities. Their performances, much like their characters, feel exaggerated, and out of this world like they should. While in the English dub, the voice actors downplay the yokais in their performance removing their otherworldly personality. Subduing the supernatural beings did the English dub no favors in the long run since what made them stand out from humans was gone.

momo-momo-e-no-tegami-38930895-500-280
When not mundane, this movie has some surprisingly good animation

Animated by Production I.G. the animation leans more on the more realistic side. Sparingly using 3D, the cel animation has a nice, clean, smooth movement throughout. The lack of background characters is noticeable whenever Momo walks outside in broad daylight on the island, but other than that the animation has little faults to it. This doesn’t mean it’s a spectacle either since most of the activity in the film are mundane. The few times where the fluid animation gets to shine is either during a chase sequence, or when multiple characters are being hyperactive.

Hiroyuki Okiura shines through more as a director than he does a writer. One instance being his usage of cinematography. There’s a scene early on in the movie perfectly establishing how shy Momo is with her remaining silent for several minutes as family around her joyously talk to each other. Okiura doesn’t draw attentions to his character more subtle traits through dialogue which is appreciated. Characters subtly grow, and change without it being told to you directly. His eye for details creates a realistic backdrop through soft, and dim colors in his environments. Providing lovely scenery shots of the ocean, and the small island town. Also, seeing our characters have a change of clothes throughout the movie, a detail that is ignored by a lot animation, is a nice a touch, even if it’ll go largely unnoticed.

tumblr_md448dkgco1qzqnxxo1_500
Well this is….strange, and amusing at once.

In terms of animation the standout sequence is easily in the climax with dozen upon dozen of different yokais being animated, meshing together to basically form one giant umbrella, and with multiple moving parts. My description of the sequence can’t do it justice since there’s more to it like the flowing hair in the wind, the raindrops splitting apart when hitting a monster, the different individuals monsters moving around frequently, and other small details that would be difficult to capture through mere text. No other sequence in the entire movie comes close matching this impressive feat of animation. The music is composed by Mina Kubota comprising tracks that are soothing, whimsical, and calm. It’s a nice soundtrack to play with the nice visuals.

If half an hour was cut from A Letter To Momo I would have favored it a bit more. By lingering around too much the intended effect it wanted to have become lost to me. Sure it’s a solid movie with amusing moments, and good character growth, but there’s also not enough meat to the overarching story that made it feel it was worth it’s two hour run time. The final result of the movie isn’t what it could have been. I came out confuse by it execution even though the intent was clear. In the end A Letter To Momo is a solid anime. 

6/10

Some Thoughts On: Hinamatsuri (2018)

Here’s an anime I didn’t intend to watch, but I did read a blog post by Karandi who did poll on her blog. A post I forgot to like earlier since I was on my phone, and typically not logged in XD. Moving on, on that post she shared the results of a poll asking her readers to vote on the best anime in the Spring season. In that poll, Hinamatsuri won the vote for best Spring anime, and that brought it to my attention. Not being one to solely be persuaded by public opinion alone I went on Discord to check if anyone I knew has seen it. Luckily for me, someone by the username of Robtaku has seen it, and he enjoyed it. How credible was his input to me you might ask? Well to straw man my point, he likes Hand Shakers (2017), and I don’t so there’s that. I started Hinamatsuri around the time I finished Devils Line, and that anime just sucked the soul out of me. I was in need of a comedy, even a bad one to lift my mood after feeling drained by that. Much to my surprise I did not end up disliking this anime. A  pleasant surprise that I found something I agree with the general census on.

tumblr_p60cu0sd7t1uqrfrco3_500
This whole scene is comedy gold

Hinamatsuri starts in a odd place with the first episode providing a glimpse three years into the future. On one hand the opening minutes of episode 1 will get viewers attention with a nicely animated action sequence, and keep them watching. On the other hand, it’s also a misleading draw since the anime only dedicates half of an episode to that event, and it the rest of the series is nothing like that. Trying to give Hinamatsuri a synopsis would be pretty pointless, but I’m doing it either way. Initially you think it will be about a Yakuza by the name Yoshifumi taking care of a stoic blue hair girl with telekinetic powers named Hina, but eventually jumps around characters a lot becoming more of a slice of life comedy. In your average anime series I would likely complain about the lack of an overarching story, but here I’ll give it a free past. Unlike the common slice of life anime I see, Hinamatsuri actually knows how to handle drama.

This is strange for me to compliment since I’m used to complaining about how poorly handle comedy, and drama is handled in a anime series. Something like March Comes In Like A Lion I complained about how the tonal shifts are jarring being very serious one moment, and the next being overly silly. Hinamatsuri on the other hand has a simple fix to this through Anzu. A character who carries the most dramatic weight in the series. Struggling with living on her own being stuck in the past she sees how harsh living the homeless life can be at her young age in Japan. By dedicating an entire character to explore this drama it prevents the anime from creating constant tonal shifts. So whenever it wants comedy it’ll focus on Yoshifumi taking care of Hina, and if it wants drama it’ll shifts to Anzu. By doing this, the audience will know what to expect until that arc eventually gets finished. My only complain to how the drama is done is the anime wants you to be in tears, but given how well it’s done if someone actually cries during Anzu portion of the anime I won’t be scratching my head like I would with other animes doing the same thing.

original
This happens all the time when I drink

On the comedy side Hinamatsuri offers a host of hilarious supporting characters. All of whom overreact, or underreact to a strange event. The character who best excels at this is Mishima, a middle schooler who gets pulled into being a bartender. This puts her in a number of odd situation where she constantly interacts with stupid adults. One of them being her teacher who denies believing Mishima is his student because of her abilities to make a good drink. It’s about as silly as it sound, but works better in context. I ain’t going to do a breakdown of the comedy since it offers a lot of good jokes, but I will add aside from being funny it uses comedy to touch on some serious issues quite nicely. I personally just see Hinamatsuri as just a good anime comedy, but there is a solid foundation for the average viewer to probably take more away from it than I did.

The production is apparently handled by Studio feel. which I find shocking because the only other anime I’ve seen from them is Dagashi Kashi season 1 which I disliked a lot. It felt so pointless, and none of the characters learned anything. So it’s further shocking for me to accept they made this because I laughed, thought the drama was well handle, and I felt satisfied with how it turned out. On the animation side it was good, even if there’s no flashy action. Everything is nicely detailed, and it’s very colorful as well. What the animation did greatly was capturing the character exaggerated expressions. Studio feel. spared  no expense on that front, and especially the lighting which allows some proper shading. Also, it’s pretty good doing visual analogy for a good laugh. In particular, I like the visual where the words of Hina word kept changing in episodes. Good on you studio feel.

tumblr_p888hdzbwi1sboku0o1_500
And good on them for giving us this horrific reaction XD

One minor thing I did appreciate is depending on what episode you were watching the opening, and ending credits will change. For instance, after episode 7, Utako (a bartender) doesn’t appear next to Yoshifumi in the end of the opening credits. It’s something I appreciated, even if it doesn’t affect anything at all. In terms of sound nothing about it stood out to me, especially the ending, and opening theme which I didn’t care for that much. I saw this with the English dub, and it was pretty good. All the voice actor had good chemistry with each other, and nice comedic timing.

If anyone in the English cast deserves my highest praise, performance wise that is, it would be Anzu voiced by Amanda Lee! What! When I discovered this my head exploded because I’ve been listening to her covers of anime music for years (side note: I also like her original stuff a lot), and not once did it register to me that it could possibly be her. So, yes, because of this she obviously deserves my highest praise. She nicely portrays Anzu in all her charm, and sorrow. Doing exceptionally well in the dramatic sequences, and her outstanding moment is easily episode delivering a very emotional performance. This anime full is packed with pleasant surprises. With that, I should I conclude this before I accidently spoil anything while gushing about it.

If I were to rate Hinamatsuri I would give it an 8 out 10 easily. It was a lots fun, and knew how to handle drama well. Go watch it if you haven’t, especially you finished Devils Line, and feel drained by it like I did.

Anime-Breakdown: Psychic School Wars (Nerawareta Gakuen) (2012) Movie Review

Nerawareta Gakuen effortlessly weaves a story that combines romance, time travel, an impending apocalypse, and growing up into an incomprehensible mess of a film. The film is plagued with aimless direction, among other things, that prevents it from being any more than eye candy. Besides being pretty to look at there’s nothing to be gained from seeing this film that’s a chore to finish.

The premise of Nerawareta Gakuen, which translates to the cooler sounding, but very misleading English title Psychic School War starts out simple. Introducing four characters into what appears will be a romance story with light elements of sci-fi. Following four characters each of whom contain bland characteristics leading to force conflicts that could have been easily been resolved. Being dragged out in order to pad out what little story it has. If it was only focused on the romance in the story, it would have been bland if it revolved around childhood friends along with a love triangle that’s entirely one sided nor add much of a conflict between the characters. Seeing, let alone learning about the character’s relationship with one another is spread thinly in the film. Emoting a sense of boredom that plays the usual tricks (will they won’t they hook up being the main element in use) in its setup.

If it was only a sci-fi than it would have still been incomprehensible. Vague explanations are given on how time traveling works, character backstory is revealed with sparse bits of information, the apocalypse that occurred gets a quick brief mention with unanswered questions, and how psychic powers work is flimsy. Some of it is explained like how other character can unlock the ability to read other minds, but what exactly it can do is left up to the imagination. One of the most crucial elements in the film that receives muddle explanations is an hourglass shaped device that Ryouichi carries around with him which he uses in order to create more psychics. He uses this device predominantly to achieve his goal and by badly presenting it purpose it’s easy to lose sight of how he’s going to accomplish what he sets out to do.

It’s so bad at telling its story that the whole plot has to use a very weak plot point involving a school policy which prevents students from bringing cell phones to school in order to show visible progress of the central conflict. In the worst possible way it tries to use this plot point to say some sort of commentary on social interaction by having students ignore or enforce the no cell phone policy. On a dramatic level this plot point becomes exaggerated that anything serious it wanted to say is downplayed in delivery. Seeing students expresses their hatred for cell phones in an over the top presentation is unable to be enjoyable in silliness because it wants to be taken seriously. There’s no build up to steadily show its central conflict becoming larger nor provide enough visual cues that more students are becoming psychic. At most, it only shows two students becoming physic which isn’t enough to provide a glimpse at the bigger picture. Instead characters have to exposition it to each other to get important information out. Sounding unnatural in several conversations.

The characters aren’t any better. Our four main characters in the film are archetypes that get introduced and three of them remain static in their journey. Kenji Seki is a dumb teen who has bad luck and oblivious to the fact his childhood friend Natsuki Suzuura loves him. It’s reasonable why Kenji is oblivious about Natsuki feelings since in one minute Natsuki teases him, punches him, and calls the police on him. He’s an idiotic character who’s unable to process thoughts. Unable in the fact he doesn’t how to handle any situation when comforting friends. He’s simply lucks out in how problems play out. Kenji is underdeveloped, though the only one who seems to grow in the film. In some ways he matures gaining a different outlook on life. Without much of a character to explore he ends up banal like the other characters.

Natsuki Suzuura is the typical girl next door who picks on Kenji to hide her true feelings from him. The way she acts needlessly prolongs an easily solvable conflict. She even says herself if she was more direct in expressing herself she wouldn’t be going through any overblown struggles. She’s another bland character who’s made entirely unlikable by how she acts. The first time she’s seen in the film she reports Kenji to the police by lying that Kenji was going to rape her. This is also how Natsuki character is introduced in the film, which gives a bad first impression of her character. Around the 23 minute mark Natsuki slaps Kenji for a comment he made regarding loving someone without mutual feelings being returned. Natsuki up to this point has shown no sign of even liking Kenji. Within that time frame she acts like a tsundere hitting Kenji throughout the film and teases Kenji nonstop who does not like getting teased. Despite acting how Natsuki does she wonders why Kenji doesn’t love her. When the film ends she still hasn’t a change bit proving she’s the film most dense character.

Kahori Harukawa is an unimportant character. Besides one brief scene the writers prefer to keep Kahori entire character one dimensional. Her backstory is glanced over with a brief mention which ends all of her characterization with a couple of seconds. As a character she’s weak and her place in the story is unimportant. She has no conflict nor does anything to advance the story. She also falls in love with Ryouichi Kyougoku for shallow reasons. It’s explained she fell in love with him at the first sight of Ryouichi and the material reinforces that fact. There is hardly a scene of Kahori and Ryouichi getting to know each other. The only thing they know about each other for a majority of the film is they both play piano. That’s about it. Once it reaches the hour mark both characters are lovey-dovey towards each other despite only sharing one scene of actually doing anything together outside of school. This later comes to affect the final act of the film. Due a specific revelation both characters won’t be able to be together. Instead of being a strong dramatic pull in the story it’s simply just there as fluff.

The worst character in the film is Ryouichi Kyougoku who’s the popular, mysterious transfer student with a hidden agenda. Ryouichi single handedly brings down the time travel and physic aspect of the film. He’s a poorly written character, giving out his backstory unnaturally as possible and providing vague explanations on the process of time traveling and physic powers. He knows how everything works, but the audience doesn’t making any scene that has anything supernatural onscreen become convoluted. Almost as if literally making up the rules of how time traveling and physic powers work as he goes along in the story. He receives scatter characterization some of which gets dropped. In the film its mentioned Ryouichi will execute a revenge plan. What exactly it was is delivered in a throwaway line that’s easy to miss.

The animation is done by Sunrise studio and it’s virtually flawless. Director Ryosuke Nakamura eye for details is rich in every single scene of the movie. Meticulous details in the visuals from the cherry blossom petals being blown in the breeze to the gleaming rays of light shining through the classroom windows. Everything from beginning to end looks beautiful. Another outstanding feature is the use of color hues and tones to accentuate and render scenic clouds and evening skies. There usually something always moving on screen with high detail that it becomes mesmerizing. For a majority of the film it movements sticks to the ordinary with the occasional over the top short burst moments and supernatural elements when on display. No matter what’s on screen the amount of time it must have taken to animate the film is something to appreciate.

The voice acting is in general is passable, but underwhelming due to the material. Kana Kanazawa plays Kahori who I already mentioned is pointless in the story. It’s a performance that I can’t blame Kanazawa for phoney in since her character hardly changes emotion limiting options in her portrayal. Daisuke Ono, who plays Ryouichi Kyougoku has a similar problem. A big role with limited range, which again limits the voice actor abilities to portray the characters. That’s two talented voice actors who are handicapped because of the material.

Yuutaro Honjou plays Kenji Seki whose performance does allow ranged. Unlike his more experience co-stars his balance of drama and comedy generally misses the mark. When he’s meant to sound sincere it comes across as a bad rehearsal take. Sounding mundane when experiencing important life changing events. Mayu Watanabe plays Natsuki Suzuura does a good job. Unfortunately because of how her character is written she also comes across as the most annoying. Playing a tsunderes she sounds sweet one moment then flips the switch to being angry the next. That’s our four lead actors, each of whom are unable to overcome the material shortcoming. The supporting cast because of limited screen time don’t suffer the same problem. They’re fine in small roles. There’s no English dub for the film which given the sloppy delivery of the story is understandable.

The soundtrack is done by Shusei Murai and it’s repetitive. Nearly all the tracks sound sentimental working against the film. There’s hardly any variety in the music Murai composed. Becoming aggregating to listen to when most of the tracks are soft piano ballads that sound similar to one another with just a minor variation of one track. Too many tracks sound too similar to each other its entirely lazy. To paint a clearer picture on the lack of varied music the OST for the film there are 25 tracks and 22 of them are soft piano ballads. If it doesn’t feature a soft piano ballad it’ll feature a Violin another instrument Murai goes out of his way to make annoying to listen to. Hearing the soundtrack is infuriating because no effort is made to make each track sound different. Getting the suspicion that the soundtrack simply looped one song over and over again. There are only two distinctive sounding and noteworthy tracks in the film coming from artists Ryo and supercell. Like the rest of the score, the songs these two artists provide are blissful with usage of soft piano ballads. They are nice songs, even if they are forgettable immediately after they end.

Nerawareta Gakuen is a complicated mess and poorly told, but does make sense. Although this being my second time seeing the movie I wrote down notes which in the end made the story sensical. However, the information is so poorly relayed to the audience due to brief throwaway explanations that reveal very little or simply glancing over important details that are essential to understanding its story. Before reaching the one hour mark the film fails to provide characters good enough to carry a story, wanders around aimlessly without a purpose, and finally a conflict that uses convoluted plot points making it uninvolving. The remainder of the film will feel longer than it actually is. That’s not even taking into account the repetitive soundtrack becoming grating on the ears as it goes making the experience worse. Pretty to look at, no doubt, but with no substance whatsoever it makes you ponder what a waste of beautiful animation.

2/10

Anime Breakdown: Angel Beats (2010) Series Review

Prior to writing this review, Angel Beats! could be best describe as an entry point back into anime for me. My introduction to anime is actually with Dragon Ball Z and Naruto which were enjoyable shows. At the time when I viewed them I just thought as them as interesting looking shows not knowing where they originated from. I never finished to completion either anime series (the video games several of which I have) therefore lost an interest in anime in general. It wasn’t until recently with the surge of my little brother fascination with anime that caught my attention. While I knew little about anime I enjoyed listening to what my brother had to say about the anime series he watched. My little brother did bug me to give anime it a try, but much like when I choose a film to watch I would have to research it. Thus I landed on Angel Beats! because the simple premise intrigued me to check it out and seeing how it’s a short series it would be manageable with my schedule. There’s no question my enjoyment of seeing Angel Beats! is far greater than most anime fans, but one thing it is for certain it’ll leave a strong impression.

Premise:

Rebellious teens fight in armed combat against one dispassionate girl’s supernatural powers in an afterlife high school. (Man is this synopsis significantly shorter compared to my Blue Exorcist review).

Good: Stellar Writing/Handling of Themes of Life and Death

Angel Beats! follow characters that are discontent with their former lives. A premise that is well handle thanks to the writing talent at hand. Combining sharp action, riotously funny humor, clever exploitation of the setting, musical performances, a cast of colorful characters where heavily moe (cute/ a term with a contrived definition) girls are in the minority into a polished package. All these culmination of elements work in sync with each other pulling off anything it sets out to do with great success. Often focusing on what would work best for its story over specifically relying on a noticable strong suit.

Uniting of all sorts of different idea weaving a world that can be best describe as a philosophical videogame. References to Buddhist theology, replete with long, philosophical discussions of reincarnation and its implications, along with more modern, tech-savvy ideas like computer games and programming. Representing an afterlife that works like that of a video game doing so with a good understanding of video game programing with Buddhism. This analogy is made even more obvious by when a character refers to large swarms of background students and teachers at the high school as “non-player characters.” This odd fusion of Buddhism and video games should have not click together, but strangely do. There’s some remarkable similarity made between the two as a retry after death in a videogame could be seen as a reincarnation in Buddhism in the series. Every episode in a way could be viewed as a like a video game level with branching path that either A.) Tackle the conflict blindly or B.) Organize a strategy each with their own risks and reward. Analyzing in great detail one’s own faith and the free will given to them to make difficult decisions especially knowing the life consequence of it.

Writing excels in every category especially when it comes to character focus episodes. Subtle characterization and down to earth dialogue can quickly leave their mark on the viewer no matter the amount of screen time characters receive. Episode 3 is where the strong writing is first shown its true powers. In a short length of time we’re able to connect with character Masami Iwasawa (pink hair! damn one of my weaknesses) whose dreams, past, and passion we get to learn about thanks to carefully written conversations that comes across naturally and not just mere exposition. For a series that want to touch upon many themes it has 13 episodes to do so and of course not everything comes together as it should have. However, the writing hardly gives any sign of uncertainty. Despite being 13 episodes it’s able to accomplished a number of themes it chooses to explore providing full closure on the series.  

Good: Execution of old tricks

For a form of entertainment that has televised series for over 50 years originality is difficult to come by. However, being a movie fan first I know as long as the execution works you can make even the most cliche of stories interesting again. That applies to Angels Beats! which for anime veterans will become familiar with the high school setting, absurdly powerful student counselor, open ending, down to the characters from the hero with a friendless background, the smart guy, tough girl on the outside whose soft on the inside, and what not. Anime fans will be able to pick out the tropes, but as someone who’s not familiar with anime tropes as so much writing devices what is used here works in the confined of the series. Each of the cliches and trope used in the series is executed properly to work. It’s not so much that what it does with them is different for the tropes, but in subtext have more than a single function.

Take for example the characters in Angel Beats! referred to as Angel who can manipulate her hands and turn them into weapons. Most of Angel’s abilities, such as Harmonics and (Hand) Sonic, Distortion, Overdrive, and Delay are various guitar effects. Angel is also a seen playing the piano in the opening of the show and mention in the series that she can play the piano professionally. Why am I bringing up what appears to be a series of random facts? Well Angel real name Kanade literally translate to “playing music” which is the main weapon our group of rebellious teens uses to distract the crowds or enemies during their operations. Scenes involving a character playing a musical instrument Kanade nearly always appears in. Most of which are important moments that explain the workings of the afterlife or a significant character moment. Even Angel herself intention is to drive the audience off her actual purpose in the world (which she even admits to doing poorly) provides a different perspective on to view the inhabitants of the afterlife.

Good: Gorgeous Animation

Animation is often cg-enhanced, looking slick and polished. Backgrounds are very detailed and animation alway appears smooth. Often bright and colorful the presentation boasts very good to excellent line detail as well as a nicely robust and well saturated palette. Character design is consistent and highly expressive. Their movement are never restricted in comedic situations applying cartoon physics. Resulting from characters being stabbed multiple times, being cut in half, seated in a ejector seat that crashes into the ceiling, and several other are made comedic in a series where no one can die. While character designs aren’t exactly innovative, they are colorful, especially with regard to the often oddly hued hair of several of the major players. Some of the concert sequences look good and almost seem to have been assembled with motion capture, so fluid and convincing are the girls’ movement. It looks especially lovely during the action scenes that support plenty of particles effects. Fast in movement with no bluff the action scenes are no doubt a high point sporting numerous tiny details and fast motion. Backgrounds are often minimal reusing the same locations while detail lack variety. Overall Angel Beats sports a nicely sharp and well defined piece of animation.

Good: Music

In Angel Beats, the SSS employs its own all-girl rock band to divert the enemy at choice times. Instead of using existing or commissioned music all songs were written and composed by Jun Maeda himself specifically for this series. Serving the series a purpose the songs by the all girl bands correlate with the series themes. Discussing characters specifics such as the strong desired to continue a dream, friendship, deception, and many others benefits to giving the band character. Giving them an identity and a clearly getting across their personality as individuals and as a band.

The result is an effective, low-key approach which supports the material, rather than leading it, and easily shifts from comedy to dramatic modes. The GlDeMo songs are all solid rock numbers save for a pretty solo ballad, and all of them suit their intended purpose well. Opener “My Soul, Your Beat!” is a lovely piano-fronted song whose visuals adjust slightly each episode to provide previews of the upcoming action. Also, the notes played on the piano are resemble a heart beat. Sneaking in symbolism into its music aside from just sounding good has as much depth given to its as the story. With lyrics that sound like they’re were written by teenagers are easy to understand and fitting the fictional world nicely.

Regular closer “Brave Song” is equally good and accompanies visuals which show major characters in the Battlefront roster and regularly update to reflect events in the series; watching for these changes can be a game unto itself. An alternate rock version of the opener fronts episode 4, while episodes 10 and 13 have the poignant “Ichiban no Takaramono” as an alternate but very appropriate choice. The music in the show if taken out can stand on their own. These songs support in developing the material as much as the rest of music do in supporting its series tone. While none of the tracks in the series can surpass the excellence orchestration and composition in ‘My Soul, Your Beat’ and ‘Brave Song’ the music in general tends to be of high quality.

Mixed: Not Enough Episodes

As much I praise the writing it doesn’t explore everything it wants in 13 episodes and 1 OVA (Original Video Animation/standalone episode created outside the series). Several characters back stories are left in the dust with a plot progressing rapidly. Often resorting to giving a majority of cast a catchphrase or quirk that gives them a specific identity. On the whole it makes the large cast distinguishable even if all aren’t treated equally. This lack of development for the large cast takes away from the emotional impact the final three episodes were going for. Many characters backstories are left to the imagination and also what occurred to them past the series ending is left blank too. That’s not even adding the new characters that are introduced later on in the series that add the headcount of unexplored lives.

Thematically the first halve of the series doesn’t fit the tone of the later half. Early episodes of Angel Beats! plays on its strong side of comedy that are meant to make us acquainted with our cast. Sadly it mindset past early episodes go all over the place jumping into either a straight up drama, comedy, or a mixture of both. In general the balance of drama and comedy is handle well doing what the series does best. Never at one point does either overshadowed the other. However, it’s undeniable how jarring the the series becomes compare to where it started. Noticeably distracting further highlighting the absence of certain elements that made you like the series in the first place. Once you hit a certain point in the series you know things are going to permanently change. Personally I like both the comedic and dramatic tone of the series, but as a whole there’s no denying how indifferent the series tone conflicts with itself scattering around the viewer emotions against the intended impact it wanted to send.

Final Thoughts:

Angel Beats! is a short burst of great comedy, action, and drama while it last. It’s length holds it back from expanding into the show it could have been. Changing drastically in little time and leaving certain elements in the dust. No doubt anyone who enjoys Angel Beats will be disappointed when it ends quickly. What little the series does provide is undeniably entertaining and dramatically powerful with the creators heartfelt passion for their creation shown in the quality of their work.

Writing: 2/2

Execution: 2/2

Animation: 2/2

Sound: 2/2

Length: 1/2

Rating: 9/10 – A short run of an excellent show that balances everything it sets out to do. While it’s aim is bigger than its grasp there’s no denying what is perfectly executed vastly overshadows it faults.